Zone
From Telarapedia
Rift: Planes of Telara will feature many exciting locations and dungeons for players to adventure through. Rich with history and lore, the world of Telara will reward those strong enough to survive. A player can walk across the face of Telara without encountering a load screen.[1], since it is a seamless world with 'zone lines'.[2]
So far we know of the following locations:
[edit] Major Zones
- Cliffside Vale
- Droughtlands
- Firesand Desert
- Freemarch
- Gloamwood
- Iron Pine Peaks
- Lake of Solace
- Moonshade Highlands
- Meridian
- Port Scion:City
- Sanctum
- Scarlet Gorge
- Scarwood Reach
- Shadowlands (levels 1-5)
- Shimmersand
- Stillmoor
- Stonefield
[edit] Areas within zones
(will be cleaned up after Gamescom)
- Bailey Hill
- Cliffside Vale
- Deepstrike Mines
- Droughtlands
- Ettinridge
- Freemarch
- Gloamwood
- Darkening Deeps
- Gloamwood Pines
- The Mathosian Mill
- Shadefallen Keep
- Silkweb Pass
- Solemn Outlook
- Hedgerow Court
- Ironpine Outpost
- Meridian
- College of Planar Studies
- The Manufactory
- The Training Yard
- Orphiel's Spire
- Moonshade Highlands
- Hammerknell
- Overwatch Keep
- Port Scion
- Quicksilver College
- Sanctum
- Shimmersand
- Silverwood
- The Shadowlands
- Prospect
- Shadow Basin
- Scarwood Reach
- Stonefield
- Dreadbone Shelf
- Quarrystone Basin
- Stonefield Prairie
- Temblor Hills
- Titan's Rest
[edit] References
- ↑ April 2010 Hands-on look at Rift:Planes of Telara - Massively.com
- ↑ Rift First look - Curse.com
