Weapon Damage

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Weapon Damage is compromised of two values, minimum and maximum damage, these two values show the lowest amount and highest amount the weapon can hit for in a single swing (before stat bonuses). Generally slower swinging weapons have higher minimum and maximum damage to balance out their DPS with faster weapons, which have lower minimum and maximum damage.

[edit] Notes

  • Slower attack speed weapons are generally favored by classes using abilities based on weapon damage because of their high minimum and maximum damage stats compared to faster weapons.
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