Toughness

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Toughness is one of the main attributes of a character. It is a high-level tanking stat that mitigates critical damage from NPCs.

[edit] Uncrittable

According to anecdotes on the forums for end game content the following toughness is required to reach uncritable status:

50 - Tier 1 Expert Dungeons
50 - Expert Rifts
100 - Tier 2 Expert Dungeons
150 - Raid Rifts
200 - Tier 1 20 man Raid content
250 - Tier 2 20 man raid content

This stat reduces bonus critical damage, which is why 250 is the current cap - Tier 2 raid bosses hae a 500% damage bonus for their critical hits.

[edit] References

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