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This list is for the Shaman abilities and talents.

All mana, damage and healing numbers are for rank 1 of the spell only.

Branch Advancement[ | ]

Icon Name Ranks Points Mana Range Casting Cooldown Description
Thick Skinned Thick Skinned 0/3 Instant Reduces the damage you receive by (1/2/3)%.
Overwhelming Overwhelming 0/5 5 Instant Increases your Critical Hit damage and healing bonus by (4/8/12/16/20)%.
Dauntless Courage Dauntless Courage 0/5 Instant Increases your Physical damage by (1/2/3/4/5)%.
Glacial Shield Glacial Shield 0/1 5 13 Instant 30 Seconds Summons a shield of ice around the Cleric that absorbs the next 160 damage in addition to dealing 7 Water damage to attackers when hit. Lasts 30 seconds.
Unyielding Unyielding 0/5 Instant Increases your Melee Critical Hit chance by (1/2/3/4/5)%.
Long Memory Long Memory 0/5 10 Your Crushing Blow has a (6/12/18/24/30)% chance to reset the cooldown of Massive Blow.
Vengeance of the Frozen Earth Vengeance of the Frozen Earth 0/1 10 4% Instant Calls upon the power of the winter snow, causing all of the Cleric's melee attack abilities to Snare their enemies by 50% for 6 seconds. Lasts 1 hour. Only 1 Vengeance can be active at a time.
Stormborn Stormborn 0/5 15 Instant Increases your Air damage by (10/20/30/40/50)%.
Favored of the Valnir Favored of the Valnir 0/2 5 Instant Increases the healing you receive by (5/10)%.
Jolt Jolt 0/1 15 22 3 Instant 6 seconds Unleashes a surge of electricity, dealing 42 to 45 Air damage. Must be used after the Cleric Critically Hits. Does not trigger a global cooldown.
Brutalize Brutalize 0/2 20 Your Massive Blow causes the enemy to bleed, dealing an additional (20/40)% damage over 4 seconds.
Strike of the Maelstrom Strike of the Maelstrom 0/1 20 61 Instant 10 seconds A sweeping strike that deals weapon plus 42 to 46 Physical damage to up to 6 enemies within 7 meters. Requires a Melee weapon.
Eye of the Storm (trait) Eye of the Storm (trait) 0/3 25 Your Strike of the Maelstrom deals an additional (20/40/60)% Air damage over 4 seconds.
Endless Winter Endless Winter 0/2 15 instant Your Melee Critical Hits cause you to restore (2/4)% of your Maximum Mana.
Battle Charge Battle Charge 0/1 25 22 3 Instant 15 seconds Charges at the enemy, dealing weapon plus 32 to 35 Physical damage. The momentum of the strike causes the enemy to be Snared by 70% for 6 seconds. Removes all movement impairing effects.
Lust for Blood Lust for Blood 0/3 20 Instant Your Critical Hits with melee attack abilities cause you to deal an additional (10/20/30)% damage with your next Physical ability.
Frozen Embrace Frozen Embrace 0/5 25 Instant Your Massive Blow has a (6/12/18/24/30)% additional chance to Critically Hit.
Rage of the North Rage of the North 0/1 30 4% Instant 1 minute 30 seconds Enrages the Cleric, causing all of their melee attacks to Critically Hit for the next 7 seconds. Does not trigger a global cooldown.


Root Advancement[ | ]

Icon Name Points Mana Range Casting Cooldown Description
Faith in Action Faith in Action 0 instant Passive. Increases the Cleric's Attack Power by their Spell Power, their Physical Crit by their Spell Crit, and their Melee Hit by their Spell Focus.
Call of Ice Call of Ice 36 Instant Passive. Increases the damage of your Massive Blow by 5%, plus an additional 4% per point spent in the Shaman soul above 36. Also increases the Attack Power bonus of your Massive Blow by 5%, plus an additional 1% per point spent in the Shaman soul above 36.
Rage of the North Rage of the North 0 4% Instant 90 seconds Enrages the Cleric, causing all of their melee attacks to Critically Hit for the next 7 seconds. Does not trigger a global cooldown.
Vengeance of the Primal North Vengeance of the Primal North 51 9% Instant 2 minutes Calls upon the spirits of the northern wilderness, causing all of the Cleric's melee attack abilities to deal an additional 26 Air damage to up to 3 enemies within 7 meters. Lasts 25 seconds. Only 1 Vengeance can be active at a time.
Courage of the Jaguar Courage of the Jaguar 2 9% Instant Invokes the bestial essence of the Jaguar, increasing the Dexterity of all group and raid members by 5. Can only maintain 1 Courage spell at a time.
Strike of the Maelstrom Strike of the Maelstrom 61 Instant 10 seconds A sweeping strike that deals weapon plus 42 to 46 Physical damage to up to 6 enemies within 7 meters.
Vengeance of the Frozen Earth Vengeance of the Frozen Earth 4% Instant Calls upon the power of the winter snow, causing all of the Cleric's melee attack abilities to Snare their enemies by 50% for 6 seconds. Lasts 1 hour. Only 1 Vengeance can be active at a time.
Heart of the Twilight Forest Heart of the Twilight Forest 44 4% Instant Invokes the primal essences of the living and the dead, increasing the Life and Death resistances of all group and raid members by 30. Can only maintain 1 Heart spell at a time.
Glory of the Chosen Glory of the Chosen 12 18 Instant 6 seconds Heals the Cleric for 113 to 117 health. Can only be used after being Critically Hit. Does not trigger a global cooldown.
Bitter Wind Bitter Wind 38 6% 30 Instant 20 seconds Blasts the enemy with bitter wind, interrupting their casting. Does not trigger a global cooldown.
Fated Blow Fated Blow 6 13 3 Instant 6 seconds A powerful, inevitable blow that deals weapon plus 20 to 23 Physical damage. Must be used after the Cleric has been Dodged or Parried. Cannot be Dodged or Parried. Does not trigger a global cooldown.
Vengeance of the Winter Storm Vengeance of the Winter Storm 8 Instant Calls upon the fury of the winter storm, causing all of the Cleric's melee attack abilities to deal an additional 2 Water damage. Lasts 1 hour. Only 1 Vengeance can be active at a time.
Courage of the Bear Courage of the Bear 10 26 Instant Invokes the bestial essence of the Bear, increasing the Strength of all group and raid members by 5. Can only maintain 1 Courage spell at a time.
Courage of the Eagle Courage of the Eagle 20 26 Instant Invokes the majestic essence of the Eagle, increasing the Wisdom of all group and raid members by 10. Can only maintain 1 Courage spell at a time.
Lightning Hammer Lightning Hammer 4 13 3 Instant 6 seconds An electrically charged strike that deals weapon plus 9 to 11 Physical damage. Lightning deals an additional 18 Air damage over 6 seconds.
Heart of the Frozen Sea Heart of the Frozen Sea 18 4% Instant Invokes the elemental essences of wind and ice, increasing the Air and Water resistances of all group and raid members by 30. Can only maintain 1 Heart spell at a time.
Glacial Shield Glacial Shield 13 30 meters Instant 30 seconds Summons a shield of ice around the Cleric that absorbs the next 160 damage in addition to dealing 7 Water damage to attackers when hit. Lasts 30 seconds.
Battle Charge Battle Charge 22 20 meters Instant Charges at the enemy, dealing weapon plus 32 to 35 Physical damage. The momentum of the strike causes the enemy to be Snared by 70% for 6 seconds. Removes all movement impairing effects.
Vengeance of the Piercing Cold Vengeance of the Piercing Cold 32 4% Instant Calls upon the chill of the frozen wind, causing all of the Cleric's melee attack abilities to increase the Physical damage the enemy takes by 5% for 10 seconds. Lasts 1 hour. Only 1 Vengeance can be active at a time.
Massive Blow Massive Blow 8 15 3 Instant 15 seconds A staggering blow that deals weapon plus 26 to 28 Physical damage.
Jolt Jolt 22 3 Instant 6 seconds Unleashes a surge of electricity, dealing 42 to 45 Air damage. Must be used after the Cleric Critically Hits. Does not trigger a global cooldown.
Avalanche Strike Avalanche Strike 16 51 Instant A broad strike that deals weapon plus 23 to 25 Physical damage to up to 3 enemies in front of you.
Ageless Ice Ageless Ice 14 Instant 1 minute Calls upon the power of the living glaciers, causing all of the Cleric's melee attack abilities to restore 10% of the Cleric’s mana. Does not trigger a global cooldown. Lasts 10 seconds.
Crushing Blow Crushing Blow 7 3 Instant A mighty blow that deals weapon plus 5 to 7 Physical damage.
Heart of the Fire Mountain Heart of the Fire Mountain 26 4% Instant Invokes the elemental essences of flame and mountain, increasing the Fire and Earth resistances of all group and raid members by 30. Can only maintain 1 Heart spell at a time.


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