Pyromancer abilities
From Telarapedia
This list is for the Pyromancer abilities and traits.
All mana, damage and healing numbers are for rank 1 of the spell only.
[edit] Branch Advancement
| Icon | Name | Ranks | Points | Mana | Range | Casting | Cooldown | Description |
|---|---|---|---|---|---|---|---|---|
| Improved Fireball | 0/3 | 0 | instant | Increases your critical strike chance of your Fireball ability by 5/10/15%. | ||||
| Ignition | 0/5 | instant | Decreases the cast time of your Fire spells by (4/8/12/16/20)%. | |||||
| Fiery Concentration | 0/3 | instant | Reduces the amount of pushback suffered while casting Fireball and Cinder Burst by (33/66/100)%. | |||||
| Burning Bonds | 0/1 | 5 | 6% | 30 | 1.5 seconds | 30 seconds | Roots the enemy in place for up to 8 seconds. Damage caused will break the effect. | |
| Improved Grounding | 0/3 | 5 | instant | Increases mana regeneration rate by (33/66/100)% while you are standing in one of your ground effects. | ||||
| Combust | 0/3 | 5 | Your Fireball spell has a 20% chance to ignite the enemy dealing an additional (10/20/30)% of its damage over 8 seconds. This effect stacks up to 3 times. | |||||
| Fiery Resolve | 0/3 | 10 | instant | Reduces the duration of hostile stuns and silences cast on you by (10/20/30)%. | ||||
| Flicker | 0/1 | 10 | 3% | instant | 20 seconds | Frees the caster from all control and movement impairing effects and teleports them 15 meters forward. | ||
| Improved Smoldering Power | 0/5 | 10 | instant | Increases the mana cost reduction provided by your Smoldering Power by (5/10/15/20/25)%, and allows Smoldering Power to be cast in combat. If cast in combat, Smoldering Power will not be castable again for (3/2.5/2/1.5/1) minutes, or until combat ends | ||||
| Improved Flame Bolt | 0/3 | 15 | instant | Flame Bolt spell has a (33/66/100)% chance on hit to increase your Fire damage by 10% for 10 seconds. | ||||
| Burning Bright | 0/3 | 15 | instant | Increases your Fire damage by (0.4/0.8/1.2/1.6/2)% for each point spent in the Pyromancer soul, and reduces your maximum health by (3/6/9/12/15)%. | ||||
| Fire Storm | 0/1 | 15 | 269 | 25 | channeled | A conflagration erupts at the selected area burning up to 8 enemies within, causing 289 Fire damage over 8 seconds. Generates 10 Charge every 2 seconds. | ||
| Wildfire | 0/3 | 20 | instant | Your Fireball casts have a (10/20/30)% chance to reset and reduce the cooldown of your next 3 Flame Bolt casts to 0 seconds. Requires Improved Flame Bolt | ||||
| Improved Ground of Power | 0/5 | 25 | Decreases the additional damage you take while standing in your Ground of Power by (2/4/6/8/10)%. Increases the additional damage you deal while standing in your Ground of Power by (1/2/3/4/5)%. | |||||
| Unbreakable Bonds | 0/1 | 20 | instant | Your Burning Bonds spell no longer breaks on damage. | ||||
| Fire Shield | 0/3 | 25 | instant | After being hit you have a (10/20/30)% chance to receive a shield that absorbs damage up to the value of 15% of your maximum health for the next 10 seconds. This effect can occur once every 30 seconds. | ||||
| Pyromancer's Armor | 0/1 | 20 | Shields the Mage for 1 hour, giving their damaging Fire spells a 10% chance to reset the cooldown of their Cinder Burst ability and reduce the cast time of their next Cinder Burst by 100%. Only 1 Armor may be active at a time. | |||||
| Backdraft | 0/1 | 25 | 155 | 25 | 0.5 seconds | 30 seconds | Blasts the selected area with a powerful attack, causing 47 to 51 Fire damage and stunning up to 8 enemies within for 2 seconds. Requires Firestorm | |
| Heatwave | 0/1 | 30 | instant | 2 minutes | Resets the cooldown of the Mage's Fire spells, reduces their casting time by 50% and reduces the global cooldown of all spells by 0.5 seconds for 15 seconds. Does not trigger a global cooldown when cast. | |||
| Improved Burning Bonds | 0/2 | 5 | instant | Reduces the cast time of your Burning Bonds spell by (50/100)%. |
[edit] Root Advancement
| Icon | Name | Points | Mana | Range | Casting | Cooldown | Description |
|---|---|---|---|---|---|---|---|
| Cinder Burst | 14 | 112 | 30 | 6 seconds | 30 seconds | Hurls a powerful blast of fire at the enemy, causing 168 to 173 Fire damage. Cannot be used within 5 seconds of Fulminate. | |
| Pyromancer's Armor | 3% | instant | Shields the Mage for 1 hour, giving their damaging Fire spells a 10% chance to reset the cooldown of their Cinder Burst ability and reduce the cast time of their next Cinder Burst by 100%. Only 1 Armor may be active at a time. | ||||
| Burning Bonds | 6% | 30 | 1.5 seconds | 30 seconds | Roots the enemy in place for up to 8 seconds. Damage caused will break the effect. | ||
| Track Fire Creatures | 10 | instant | Shows the location of all Fire creatures within a short vicinity on the minimap. | ||||
| Burning Shield | 6 | 16 | instant | 30 seconds | Consumes the Mage's Ground spell to shield them in flames, absorbing up to 160 damage. Lasts 30 seconds. While Burning Shield is active, the Mage's next Ground spell is instant. | ||
| Internalize Charge | 16 | instant | Increases all damage dealt by the Mage by 20%. Consumes Charge while active. Charge cannot be gained while active. Does not trigger a global cooldown. | ||||
| Flashfire | 26 | 7% | 30 | instant | 45 seconds | Violent energy rips through the caster and their target, stunning the caster for 2 seconds and the target for 5 seconds. | |
| Countdown | 12 | 22 | 30 | instant | 8 seconds | Places a Fiery presence on the enemy, causing 83 Fire damage after 8 seconds. | |
| Fulminate | 51 | 30 | instant | 45 | Unleashes flaming death on the enemy, dealing 483 to 489 Fire damage. Cannot be used within 5 seconds of Cinder Burst. | ||
| Ground of Strength | 44 | 6% | 1.5 seconds | Places a temporary field at the Mage's location for 3 minutes. While the Mage remains within the field, their magical resistances are increased by 60, armor is increased by 70%, they deal 10% less damage and are immune to control effects. Only 1 Ground may be active at a time. | |||
| Inferno | 18 | 28 | 30 | instant | 10 seconds | Overwhelms an already weakened enemy with a devastating attack, causing 106 to 110 Fire damage. The enemy must have less than 30% of their health. | |
| Smoldering Power | 8 | instant | Consumes up to 80 Charge to store a reserve of the Mage's power, applying a stack of Smoldering Power for every 10 Charge consumed. Smoldering Power reduces the mana cost of the Mage's next Fire spell by 70%. Max 8 stacks. Cannot be cast in combat. Lasts for 3 minutes. | ||||
| Flicker | 3% | instant | 20 seconds | Frees the caster from all control and movement impairing effects and teleports them 15 meters forward. | |||
| Fire Storm | 269 | 25 | channeled | A conflagration erupts at the selected area burning up to 8 enemies within, causing 289 Fire damage over 8 seconds. Generates 10 Charge every 2 seconds. | |||
| Flame Jet | 2 | 28 | instant | 6 seconds | Smothers up to 6 enemies in front of the Mage within 7 meters with flames, causing 23 to 26 Fire damage. | ||
| Burning Intellect | 10 | 20 | 35 | instant | The ally's mind burns with power, increasing their Intelligence by 5 for 1 hour. | ||
| Ground of Power | 6 | 3% | 1.5 seconds | Places a temporary field at the Mage's location for 3 minutes. While the caster remains within the field, they deal 10% more Fire damage at the expense of taking 10% extra damage when hit. Only 1 Ground may be active at a time. | |||
| Lockdown | 38 | 6% | 25 | instant | 45 seconds | Snares up to 8 enemies in the selected area, reducing their movement speed by 90% for 8 seconds. Increases all Fire damage received by the affected enemies by 5%. | |
| Burn | 20 | 7% | 30 | instant | 50 seconds | Burns the enemy's hands, disarming them for 5 seconds. | |
| Fireball | 14 | 30 | 2 seconds | Hurls a ball of fire at the enemy, causing 28 to 31 Fire damage. | |||
| Withering Flames | 32 | 30 | channeled | 30 seconds | Channels flames on the enemy, applying a stack of Withering Flames each second. Each stack deals 182 Fire damage over 4 seconds. Consumes Charge while being channeled. Max 5 stacks. | ||
| Fire Armor | 4 | 3% | instant | Surrounds the Mage with powerful forces, increasing the Fire damage they deal by 5% for 1 hour. Only 1 Armor may be active at a time. | |||
| Backdraft | 155 | 25 | 0.5 seconds | 30 seconds | Blasts the selected area with a powerful attack, causing 47 to 51 Fire damage and stunning up to 8 enemies within for 2 seconds. | ||
| Flaring Intellect | 20 | 60 | 35 | The minds of all group and raid members within 35 meters burn with power, increasing their Intelligence by 10 for 1 hour. | |||
| Flame Bolt | 11 | instant | 8 seconds | Blasts the enemy with a fiery attack, causing 27 to 30 Fire damage. | |||
| Heat Wave | instant | 2 minutes | Resets the cooldown of the Mage's Fire spells, reduces their casting time by 50% and reduces the global cooldown of all spells by 0.5 seconds for 15 seconds. Does not trigger a global cooldown when cast. |