Combat
From Telarapedia
Combat in Rift is similar to most MMORPGs. Players have to target an enemy and then select abilities from their hotbars. However, Rift will feature a global cooldown which triggers after any skill or ability is used as shown in the latest GameTrailers video.[1]
- Warriors are melee oriented characters and will have access to various abilities such as charging into combat and knockbacks. Certain Warrior souls focus on tanking while other souls increase the warrior's damage per second.
- Rogue characters can specialize in ranged combat with the ranger and marksman souls and they also have access to the stealth ability which allows the player to stay hidden from sight. Rogues are traditionally high-damage dealers whom excel in one on one combat in either melee or at a distance.
- Clerics can expect to have access to a variety of single and group target healing spells as well as combat abilities. Players can choose souls which focus on the traditional healer role or hybrid souls which allow for greater combat aptitude.
- Mages excel at dealing single target or area-of-effect ranged damage. Mage characters can expect to have access to direct-damage, damage-over-time, and utility spells.
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[edit] References
- ↑ GC 10: Skills and Footholds Walkthrough (Cam) - GameTrailers video
