Champion abilities

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Contents

[edit] List of Champion Abilities[1][2][3]

[edit] Branch Advancement

Icon Name Ranks Points Energy Range Type Cooldown Description
Take No Prisoners (ability).png Take No Prisoners (ability) 0/5 0 Passive Damaging abilities that consume Attack Points deal an additional 2/4/6/8/10% damage.
Titan's Strength.png Titan's Strength 0/5 0 Passive Increases Strength by 3/6/9/12/15%.
Thunderous Kick.png Thunderous Kick 0/1 5 20 Melee Instant 15 sec. Kick an enemy hard, dealing 31 to 34 Physical damage and knocking them back. This ability grants 1 Attack Point.
Grim Satisfaction.png Grim Satisfaction 0/3 5 Passive Successful critical hits regain 2/6/10 Power over 3/5 seconds.
Deadly Strikes.png Deadly Strikes 0/3 5 Passive Increases damage done by attack abilities that do not consume Attack Points by 8/16/24% while wielding a two-handed weapon.
Cruel Efficiency.png Cruel Efficiency 0/5 5 Passive Increases chance to hit with two-handed weapons by 1/2/3/4/5%.
Battlefield Intimidation.png Battlefield Intimidation 0/1 10 10 Instant 30 sec. Roar in rage, causing an enemy to be rooted for 6 seconds, in addition to fearing all nearby enemies for 6 seconds.
Weapon Specialization.png Weapon Specialization 0/5 10 Passive Melee ability damage while wielding a two-hander is increased for each soul point spent in the Champion tree with a maximum bonus of 10/20/30/40/50%. Ranged ability damage is increased for each soul point spent in the Champion tree with a maximum bonus of 5/10/15/20/25%.
This bonus does not affect procced attacks from Way of the Wind, Shifting Blades, or Deadly Grace.
Brutal Punishment.png Brutal Punishment 0/2 10 Passive Inescapable Fury has a 15/30% chance to critically hit.
Blitz.png Blitz 0/1 10 Passive Allows Bull Rush to be used in combat and causes the enemy to be rooted.
Follow Through.png Follow Through 0/2 15 Passive Mighty Blow, Bladefury, and Cornered Beast hit 1 additional target.
Don't Make Me Angry.png Don't Make Me Angry 0/2 15 Passive Attack Power is increased by 15/30% after being the victim of a critical strike.
Ruthless Pursuit.png Ruthless Pursuit 0/1 15 10 Instant 30 sec. Break the hold of Disarm, Stun, Root, and Snare effects.
Lingering Wounds.png Lingering Wounds 0/2 15 Passive Critical hits reduce healing on target by 25/50% for 15 seconds.
Bloodthirst.png Bloodthirst 0/1 20 10 Melee Instant 8 sec. For 30 seconds after getting a killing blow, strike an enemy for weapon plus 70 to 73 Physical damage. This ability is not affected by the global cooldown.
Intense Training.png Intense Training 0/3 20 Passive Increases the damage bonus of Soldier's Bearing to 8/11/14%, the critical damage bonus of Slayer's Bearing to 20/?/?%, and the damage of the additional attack on Destroyer's Bearing to 40/?/?%.
Overrun.png Overrun 0/2 20 Passive Bull Rush stuns the enemy for 1.5/3 seconds.
Blood Frenzy.png Blood Frenzy 0/2 25 Passive Increase the critical hit chance of Bloodthirst by 50/100%.
Requires Bloodthirst Rank 1
Proper Timing.png Proper Timing 0/1 25 10 Instant 1 min. Time the next swing to make it count. The next attack ability used within 30 seconds will be a critical hit.
Perfect Timing.png Perfect Timing 0/3 25 Passive Reduces the cooldown of Proper Timing by 10/20/30 seconds.
Requires Proper Timing Rank 1
Titan's Strike.png Titan's Strike 0/1 30 10 Melee Instant 1 min. A massive strike that deals weapon plus Physical damage and stuns the enemy. Up to 5 adjacent enemies take 150% of the damage done:
1 Point: 100% of weapon plus 176 damage, 1 second stun.
2 Points: 120% of weapon plus 307 damage, 3 seconds stun.
3 Points: 140% of weapon plus 439 damage, 5 second stun.


[edit] Root Advancement

Icon Name Points Energy Range Cast Cooldown Description
Power Strike.png Power Strike 0 20 Melee Instant Strike that deals weapon plus 11 to 13 Physical damage. This ability grants 1 Attack Point.
Punishing Blow.png Punishing Blow 0 10 Melee Instant Punishing follow up strike deals weapon plus Physical damage:
1 Point: 100% of weapon plus 16 damage.
2 Points: 120% of weapon plus 27 damage.
3 Points: 140% of weapon plus 39 damage.
Bull Rush.png Bull Rush 0 10 3-20 m Instant 15 sec. Charges an enemy dealing 16 to 18 Physical damage. Cannot be used in combat. This ability grants 1 Attack Point.
Debilitating Strike.png Debilitating Strike 2 20 Melee Instant 10 sec. Strike that deals weapon plus 7 to 8 Physical damage, in addition to increasing damage done to the affected enemy by Attack Point consuming abilities by 7 for the next 15 seconds. Damage over time abilities are not affected. This ability grants 1 Attack Point.
Soldier's Bearing.png Soldier's Bearing 4 10 Instant 10 sec. Strong battle discipline gives an extra 5% Physical damage. Only one Bearing can be active at a time. Lasts 1 hour.
Mighty Blow.png Mighty Blow 6 25 Melee Instant Sweeping blow that hits three enemies in front of the Champion for weapon plus 15 to 17 Physical damage. This ability grants 1 Attack Point.
Mark of Inevitability.png Mark of Inevitability 8 20 20 m Instant 15 sec. The marked enemy loses 88 points of armor. Lasts 1 minute. Only 1 enemy can have Mark of Inevitability at a time.
Inescapable Fury.png Inescapable Fury 10 10 Melee Instant 6 sec. Just when an enemy thinks they have escaped, strike them for 120% of weapon plus 34 to 37 Physical damage. Must be used after being Dodged or Parried by an opponent, cannot be parried or dodged. This ability is not affected by the global cooldown.
Bash.png Bash 12 30 Melee Instant 6 sec. A quick blunt strike that deals 47 to 50 Physical damage, in addition to interrupting casting.
Deathblow.png Deathblow 14 15 Melee Instant Take advantage of an enemy's weakened state to deal weapon plus Physical damage. This ability can only be used when an enemy is under 30% health:
1 Point: 100% of weapon plus 62 damage.
2 Points: 120% of weapon plus 108 damage.
3 Points: 140% of weapon plus 154 damage.
Slayer's Bearing.png Slayer's Bearing 16 10 Instant 10 sec. Intense training gives a 15% increase to critical strike damage. Only one Bearing can be active at a time. Lasts 1 hour.
Leg Sweep.png Leg Sweep 18 30 Melee Instant Strike an enemy's legs, dealing weapon plus 22 to 24 Physical damage, in addition to reducing their movement speed for 15 seconds. This ability grants 1 Attack Point.
Frenzied Strike.png Frenzied Strike 20 20 Melee Instant 6 sec. Follow up a critical hit with this attack, dealing 120% of weapon plus 73 to 77 Physical damage. Must follow dealing a critical hit. This ability is not affected by the global cooldown.
Bladefury.png Bladefury 26 15 Melee Instant 8 sec. Series of strikes that hit every nearby enemy for weapon plus Physical damage:
1 Point: 100% of weapon plus 76 damage.
2 Points: 120% of weapon plus 133 damage.
3 Points: 140% of weapon plus 191 damage.
Mark of Extermination.png Mark of Extermination 32 20 20 m Instant 15 sec. The marked enemy takes an additional 20% damage from melee critical hits. Lasts 1 minute. Only one enemy can have Mark of Extermination at a time.
Disruptive Strike.png Disruptive Strike 38 10 Melee Instant 8 sec. Powerful strike that deals weapon plus 245 to 245 Physical damage. This ability grants 2 Attack Points.
Cornered Beast.png Cornered Beast 44 15 Channeled 2 min. While moving, strike all nearby enemies with a quick succession of blows for weapon plus Physical damage over the next 6 seconds. Cannot be affected by crowd control while Cornered Beast is active:
1 Point: 100% of weapon plus 538 damage.
2 Points: 120% of weapon plus 941 damage.
3 Points: 140% of weapon plus 1345 damage.
Requires Melee Weapon
Destroyer's Bearing.png Destroyer's Bearing 51 10 Instant 10 sec. While in this martial trance all abilities that consume Attack Points have their damage increased by 35% in addition to granting an Attack Point. Only one Bearing can be active at a time. Lasts 1 hour.


[edit] References

  1. Rift Beta 1, Rise of the Defiant. This information was consolidated from screen shots taken in-game.
  2. Rift Beta 3, Enter the Rift. This information was consolidated from screen shots taken in-game.
  3. Rift Beta 6, Planar War. This information was consolidated from screen shots taken in-game.
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